One thing that should be understood upfront is that I don't like being a villain. Not even when I'm the GM in a role-play game. On the other hand, very few villains probably ever consider themselves such. They simply have motives and actions that conform poorly to socially acceptable behaviour. But... I couldn't help trying out CoV when it came out and I'm intrigued by the challenge of being as non-evil as the game will allow.
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